home *** CD-ROM | disk | FTP | other *** search
- SDEF
- // $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Monster/mancini.def $
- // $Revision:: 18 $
- // $Author:: Onethumb $
- // $Date:: 9/14/98 3:49p $
- //
- // Copyright (C) 1998 by Ritual Entertainment, Inc.
- // All rights reserved.
- //
- // This source may not be distributed and/or modified without
- // expressly written permission by Ritual Entertainment, Inc.
- //
- // This is a model definition file. It is to be used in conjunction with Sin.
- //
- // DESCRIPTION:
- //
- // MODEL AUTHOR:
- // Michael
- //
- //
- //
- // The SINED declaration section
- //
- /*SINED Monster_Mancini (1 .5 0) (0 0 0) (0 0 0)
- Mancini
- */
- //
-
- //
- // FILE DECLARATIONS
- //
- //
-
- // Model Commands
- path models/mancini
- // previously 1.2 but was too big
- scale 1.0
-
- // Base Model
- mancini_base.sbm
-
- // Skins
- mancini_base.tga
-
- // Normal Animations
- run1 run1.sam
- run2 run1_lookback.sam
-
- walk1 walk_gangsta_style.sam
-
- idle_arms_crossed_observing.sam
- idle_giving_orders.sam
- idle_tantrum.sam
-
- jump_in_hole.sam
-
- //pain1 pain_head.sam
-
-
- // Id And Group Definitions
-
- //
- // Declare the animation types and files
- //
-
- //
- // INITIALIZATION SECTION
- //
- !init:
- //
- // SERVER Initialization Commands
- //
-
-
- // Class Setup
- server classname actor
- server script global/enemy.scr
- server setsize "-4 -8 0" "4 8 72"
- server health 10000
-
- // Sound Aliases
-
- //
- // CLIENT Initialization Commands
- //
-
- // Sound Aliases
- client aliascache snd_kneefall1 "impact/bodyfall/big/sml1.wav" 1
-
- //
- // SHARED initialization commands
- //
-
- // Sound Aliases
-
-
- //
- // MAIN SECTION
- //
- //
- !main:
-
- // Normal Animations
- client run1 0 footstep
- server run1 0 movementsound
- client run1 4 footstep
- server run1 4 movementsound
-
- client run2 0 footstep
- server run2 0 movementsound
- client run2 3 footstep
- server run2 3 movementsound
-
- client walk1 3 footstep
- server walk1 3 movementsound
- client walk1 11 footstep
- server walk1 11 movementsound
-
-
- client idle_tantrum 3 snd_kneefall1
- server idle_tantrum 3 movementsound
- client idle_tantrum 7 snd_kneefall1
- server idle_tantrum 7 movementsound
-
-
-
- // Pain Location Based Animations
-
- // Death Location Based Animations
-
- // Crouching Pain Location Based Animations
-
- // Crouching Death Location Based Animations
-
- // Optional Animations
-
- // Scripted Animations
-
- //
- // SOURCESAFE Update Log
- //
- // $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Monster/mancini.def $
- //
- // 18 9/14/98 3:49p Onethumb
- // Tweaked animation sounds
- //
- // 17 9/14/98 12:28p Onethumb
- // Changed bounding box size
- //
- // 16 9/13/98 9:22p Onethumb
- // Reformatted DEF file
- //
-
-